1. • Connect your Android device to a computer using a regular USB cable to allow communication between the app and your favorite Digital Audio Workstation! • Use a USB OTG adapter to use your Android device as a host for a physical MIDI Keyboard.
2. NOTE: It may be necessary to change the USB configuration of your Android device to "MIDI" when connecting to a computer, as well as enabling the device in your DAW.
3. You can even use the app as a soundbank for your MIDI keyboard, complete with sustain pedal support!
4. The app can then send and receive Note On/Note Off MIDI data.
1. Is it possible to just record the midi internally within the app, and save to the phone as a midi file? How do I configure output to an external device? But I will figure all that out, and in the meantime, I can already tell it is an excellent and innovative app! Thank you.Worked seamlessly for MIDI-in on my Samsung S9 with both the Roland UM-ONE mk-2 interface and with the Alesis Vortex wireless dongle (using the cheap USB-c to USB-a adapter that came with the phone).
2. I would love it if that issue was fixed but it's not a deal-breaker for me.This app is great for both in-built playing & midi controller purpose.
3. Couldn't ask for anything else in terms of just making my phone a cheap and simple midi module.Simple and straight to the point no extra bells and whistles.
4. Doesn't support pitch bend but I can't think of any MIDI freeware android apps that do! Super stable, too.
5. Unfortunately, when I try to do a screen record, all of this apps sounds mute and I can't get it back unless I power cycle my phone.
6. No annoying ads (unlike some MIDI apps I've paid money for).
7. Only plays 2 notes of a chord via my phone speaker but there are piano apps for that.
8. But for using as a midi controller on my PC... It does what it boasts.
9. The problem only resolves when I restart the phone and play using the speaker.
10. Also keys are not velocity sensitive, when I recorded a riff I found the velocity of all notes are 100.
11. It's true that it is impossible to get velocity curve like a real physical keyboard but put some velocity differences, even it can be random.